Gangwar

Config.Gangwar = {
	SpawnOnFactionPos = false, -- Spawn on the Factions Position (on death or joining)
	UseOwnLoadout = false,    -- Uses the own Loadout for the Gangwar
	Weapons = {               -- The Weapons that you receive in the Gangwar if UseOwnLoadout = false
		"weapon_assaultrifle",
		"weapon_revolver",
		"weapon_musket"
	},
	RespawnTime = 5,
	Time = 5,           -- The duration of the Gangwar (in Minutes)
	MaxPoints = 2,     -- Maximum Points that the Gangwar stops
	MaxMembersOnline = 0, -- Max Online Members to start a Gangwar
	Points = {
		Kill = 1,          -- Points per Kill
		CaptureFlag = 3,   -- Points for each Flag capture
		Suicide = -3,      -- Points for Suicide
		KillOutZone = -5,  -- Points for Kill out of the Gangwar Zone
		TeamKill = -2      -- Points for a TeamKill
	},
	Rewards = {
		items = { -- Item Rewards for winning the Gangwar (saved in Warehouse)
			{ label = "Fish", name = "fish", amount = 100, type = "item" }
		},
		XP = 50000 -- XP for winning the Gangwar
	},

	ShowZonesForEveryone = true,
	
	Zones = {
		-- All Gangwar Zones
		["TESTAREA"] = {
			pos = vector3(1122.3441, 94.5993, 81.0037), -- Position of the Zone
			spawnpoints = {
				defender = vector3(1067.5055, 132.9569, 82.1907), --Spawnpoint for the Defender
				attacker = vector3(1194.1893, 59.8264, 82.1245) -- Spawnpoint for the Attacker
			},
			radius = 200 -- Size/Radius of the Zone
		},
		["VAGOS"] = {
			pos = vector3(960.2690, -1743.1628, 31.1402),    -- Position of the Zone
			spawnpoints = {
				defender = vector3(962.3804, -1713.0392, 30.3955), -- Spawnpoint for the Defender
				attacker = vector3(961.0892, -1730.8610, 30.9457) -- Spawnpoint for the Attacker
			},
			radius = 100 -- Size/Radius of the Zone
		},
		["Bloods"] = {
			pos = vector3(934.6163, -1348.3361, 12.3806),    -- Position of the Zone
			spawnpoints = {
				defender = vector3(962.3804, -1713.0392, 30.3955), -- Spawnpoint for the Defender
				attacker = vector3(961.0892, -1730.8610, 30.9457) -- Spawnpoint for the Attacker
			},
			radius = 100 -- Size/Radius of the Zone
		}
	}
}

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