Gangwar
Config.Gangwar = {
SpawnOnFactionPos = false, -- Spawn on the Factions Position (on death or joining)
UseOwnLoadout = false, -- Uses the own Loadout for the Gangwar
Weapons = { -- The Weapons that you receive in the Gangwar if UseOwnLoadout = false
"weapon_assaultrifle",
"weapon_revolver",
"weapon_musket"
},
RespawnTime = 5,
Time = 5, -- The duration of the Gangwar (in Minutes)
MaxPoints = 2, -- Maximum Points that the Gangwar stops
MaxMembersOnline = 0, -- Max Online Members to start a Gangwar
Points = {
Kill = 1, -- Points per Kill
CaptureFlag = 3, -- Points for each Flag capture
Suicide = -3, -- Points for Suicide
KillOutZone = -5, -- Points for Kill out of the Gangwar Zone
TeamKill = -2 -- Points for a TeamKill
},
Rewards = {
items = { -- Item Rewards for winning the Gangwar (saved in Warehouse)
{ label = "Fish", name = "fish", amount = 100, type = "item" }
},
XP = 50000 -- XP for winning the Gangwar
},
ShowZonesForEveryone = true,
Zones = {
-- All Gangwar Zones
["TESTAREA"] = {
pos = vector3(1122.3441, 94.5993, 81.0037), -- Position of the Zone
spawnpoints = {
defender = vector3(1067.5055, 132.9569, 82.1907), --Spawnpoint for the Defender
attacker = vector3(1194.1893, 59.8264, 82.1245) -- Spawnpoint for the Attacker
},
radius = 200 -- Size/Radius of the Zone
},
["VAGOS"] = {
pos = vector3(960.2690, -1743.1628, 31.1402), -- Position of the Zone
spawnpoints = {
defender = vector3(962.3804, -1713.0392, 30.3955), -- Spawnpoint for the Defender
attacker = vector3(961.0892, -1730.8610, 30.9457) -- Spawnpoint for the Attacker
},
radius = 100 -- Size/Radius of the Zone
},
["Bloods"] = {
pos = vector3(934.6163, -1348.3361, 12.3806), -- Position of the Zone
spawnpoints = {
defender = vector3(962.3804, -1713.0392, 30.3955), -- Spawnpoint for the Defender
attacker = vector3(961.0892, -1730.8610, 30.9457) -- Spawnpoint for the Attacker
},
radius = 100 -- Size/Radius of the Zone
}
}
}
Last updated