Impounds
Config.Impounds = {
["GangImpound"] = {
InteractionPoint = vector4(408.7257, -1623.3463, 28.2919, 214.2660),
Type = ImpoundType.CAR_BIKES,
ShowBlip = false,
AllowedJobs = {
"police"
},
ParkingPoints = {
vector4(416.8553, -1628.1161, 29.2920, 141.0262),
vector4(419.2605, -1630.1384, 29.2919, 139.3000),
vector4(420.3629, -1635.8816, 29.2919, 88.2781),
vector4(420.4494, -1638.9232, 29.2919, 88.5103),
vector4(420.0555, -1642.1398, 29.2920, 96.6371)
}
},
["Impound1"] = {
InteractionPoint = vector4(1524.131836, 3774.092286, 33.503296, 223.937012),
Type = ImpoundType.CAR_BIKES,
ShowBlip = true,
ParkingPoints = {
vector4(1523.498902, 3767.472412, 34.048340, 223.937012),
vector4(1517.024170, 3763.068116, 34.014648, 198.425202)
}
},
["Impound2"] = {
InteractionPoint = vector4(-58.167034, 6522.540528, 30.487182, 320.314972),
Type = ImpoundType.CAR_BIKES,
ShowBlip = true,
ParkingPoints = {
vector4(-56.610988, 6533.472656, 31.487182, 223.937012),
vector4(-50.123078, 6541.213378, 31.487182, 223.937012)
}
},
}
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