Animals

Config.Animals = {
  {
    name = "Deer",
    health = 100,
    model = "a_c_deer",
    aggressive = true,
    loot = {
      {
        item = "deer_meat",
        amount = 5,
        dropChance = 0.60
      },
      {
        item = "deer_skin",
        amount = 2,
        dropChance = 0.80
      }
    }
  },
  {
    name = "Boar",
    health = 150,
    model = "a_c_boar",
    aggressive = false,
    loot = {
      {
        item = "boar_meat",
        amount = 8,
        dropChance = 0.60
      },
      {
        item = "boar_skin",
        amount = 3,
        dropChance = 0.80
      },
      {
        item = "boar_tusk",
        amount = 2,
        dropChance = 0.20
      }
    }
  },
  {
    name = "Cat",
    health = 10,
    model = "a_c_cat_01",
    aggressive = true,
    loot = {
      {
        item = "cat_fur",
        amount = 1,
        dropChance = 0.20
      },
      {
        item = "cat_claw",
        amount = 1,
        dropChance = 0.10
      },
      {
        item = "cat_eye",
        amount = 2,
        dropChance = 0.05
      }
    }
  },
  {
    name = "Pig",
    health = 120,
    model = "a_c_pig",
    aggressive = false,
    loot = {
      {
        item = "pork",
        amount = 10,
        dropChance = 0.50
      }
    }
  },
  {
    name = "Cow",
    health = 300,
    model = "a_c_cow",
    aggressive = false,
    loot = {
      {
        item = "beef",
        amount = 30,
        dropChance = 0.60
      },
      {
        item = "cow_skin",
        amount = 10,
        dropChance = 0.90
      }
    }
  },
  {
    name = "Lion",
    health = 250,
    model = "a_c_mtlion",
    aggressive = true,
    loot = {
      {
        item = "lion_meat",
        amount = 10,
        dropChance = 0.40
      },
      {
        item = "lion_skin",
        amount = 5,
        dropChance = 0.70
      },
      {
        item = "lion_claw",
        amount = 4,
        dropChance = 0.30
      }
    }
  },
  {
    name = "Coyote",
    health = 50,
    model = "a_c_coyote",
    aggressive = true,
    loot = {
      {
        item = "coyote_teeth",
        amount = 10,
        dropChance = 0.30
      },
      {
        item = "coyote_skin",
        amount = 2,
        dropChance = 0.60
      }
    }
  },
  {
    name = "Chicken",
    health = 5,
    model = "a_c_hen",
    aggressive = false,
    loot = {
      {
        item = "chicken_wings",
        amount = 2,
        dropChance = 0.30
      },
      {
        item = "chicken_egg",
        amount = 6,
        dropChance = 0.80
      },
      {
        item = "chicken_foot",
        amount = 2,
        dropChance = 0.20
      }
    }
  },
  {
    name = "Rabbit",
    health = 20,
    model = "a_c_rabbit_01",
    aggressive = false,
    loot = {
      {
        item = "rabbit_meat",
        amount = 2,
        dropChance = 0.50
      },
      {
        item = "rabbit_foot",
        amount = 1,
        dropChance = 0.10
      }
    }
  }
}

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