Animals
Config.Animals = {
{
name = "Deer",
health = 100,
model = "a_c_deer",
aggressive = true,
loot = {
{
item = "deer_meat",
amount = 5,
dropChance = 0.60
},
{
item = "deer_skin",
amount = 2,
dropChance = 0.80
}
}
},
{
name = "Boar",
health = 150,
model = "a_c_boar",
aggressive = false,
loot = {
{
item = "boar_meat",
amount = 8,
dropChance = 0.60
},
{
item = "boar_skin",
amount = 3,
dropChance = 0.80
},
{
item = "boar_tusk",
amount = 2,
dropChance = 0.20
}
}
},
{
name = "Cat",
health = 10,
model = "a_c_cat_01",
aggressive = true,
loot = {
{
item = "cat_fur",
amount = 1,
dropChance = 0.20
},
{
item = "cat_claw",
amount = 1,
dropChance = 0.10
},
{
item = "cat_eye",
amount = 2,
dropChance = 0.05
}
}
},
{
name = "Pig",
health = 120,
model = "a_c_pig",
aggressive = false,
loot = {
{
item = "pork",
amount = 10,
dropChance = 0.50
}
}
},
{
name = "Cow",
health = 300,
model = "a_c_cow",
aggressive = false,
loot = {
{
item = "beef",
amount = 30,
dropChance = 0.60
},
{
item = "cow_skin",
amount = 10,
dropChance = 0.90
}
}
},
{
name = "Lion",
health = 250,
model = "a_c_mtlion",
aggressive = true,
loot = {
{
item = "lion_meat",
amount = 10,
dropChance = 0.40
},
{
item = "lion_skin",
amount = 5,
dropChance = 0.70
},
{
item = "lion_claw",
amount = 4,
dropChance = 0.30
}
}
},
{
name = "Coyote",
health = 50,
model = "a_c_coyote",
aggressive = true,
loot = {
{
item = "coyote_teeth",
amount = 10,
dropChance = 0.30
},
{
item = "coyote_skin",
amount = 2,
dropChance = 0.60
}
}
},
{
name = "Chicken",
health = 5,
model = "a_c_hen",
aggressive = false,
loot = {
{
item = "chicken_wings",
amount = 2,
dropChance = 0.30
},
{
item = "chicken_egg",
amount = 6,
dropChance = 0.80
},
{
item = "chicken_foot",
amount = 2,
dropChance = 0.20
}
}
},
{
name = "Rabbit",
health = 20,
model = "a_c_rabbit_01",
aggressive = false,
loot = {
{
item = "rabbit_meat",
amount = 2,
dropChance = 0.50
},
{
item = "rabbit_foot",
amount = 1,
dropChance = 0.10
}
}
}
}
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